

On day one I'd say a 3rd to half of the hood is defended. (my personal favorite kind of player, mostly b/c I love Alabaster)Ģ) What! Someone plundered me! This game sucks! I RAGE QUIT! (second favorite, makes more room for 1st type of player)ģ) Someone plundered me? How do I prevent this? Guildies? Friends? Oh, set up a defense, okay, got it. When I or my rogue brethren plunder away, the victim should realize he's been plundered (should being the operative term) and take adequate action (adequate and/or appropriate actions below)ġ) I'm missing some Alabaster. This is really really bad for the plunderable fellow and here's why: we are rewarding horrible behavior with free passes. Now I read the entries of our more 'honorable' brethren here and they might attack their neighbors every once in a while for PVP points but will never ever plunder them. And I am the embodiment of the FoE secondary tutorial. It's like my daily trip to the supermarket, pick up the things I need.

But there's rules and stuff:ġ) If they have any kind of defense beyond 2 spears (unless it's just plain ridiculous), I surrender, make a note and aid the following day.Ģ) If they have a 2 spear army, I kill them.

That's right, I go through my neighborhood every single day and clean it out. First thing is (and there is a lot of SHAMING going on, but I don't care), I am a plunderer. I was like, hmm, what's that? Now, not everyone is as curious as me, I get it, so I got this covered. Now anybody who's anybody knows that upon entering the army management screen prior to any fight there's a blue button with a helmet on it.
